GameAudioGPT is here!

In this bonus video, I'm excited to introduce GameAudioGPT, a custom AI tool I've created to help answer your questions about my Unity and Wwise game audio tutorial series. As the series is now over three years old, it's become challenging for me to address specific queries without rewatching entire videos. That's why I developed GameAudioGPT, which is trained on the video transcripts and can provide quick, detailed responses to your questions. The tool is free to use at gameaudiogpt.spaceforaudio.com, though you'll need a free OpenAI ChatGPT account to access it.

I demonstrate GameAudioGPT's capabilities by testing it with real questions from the video comments. You'll see how it successfully identifies a mistake I made in one of the original tutorials and provides detailed troubleshooting advice for common issues. It even offers information on topics not directly covered in the original series, such as installing the Opus codec in Wwise. While I recommend verifying the AI's responses, I encourage you to try GameAudioGPT for quick answers to your game audio implementation questions. I'm curious to hear about your experience with the tool, so please share your thoughts in the comments!

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