Sound Effects 101: Boom Library, ElevenLabs, or something else?

In this video, we explore five different ways to source sound effects for your game projects. The first and most obvious option is to create them yourself using a microphone and audio recording software. You can capture sounds from everyday objects around you and edit them using free software like Audacity or GarageBand. The second option is to use royalty-free sound libraries such as FreeSound, ZapSplat, or the BBC Sound Effects Library. These libraries offer a wide variety of sounds, but it's important to read the licensing agreements carefully.

If you have a larger budget, you can consider using commercial sound libraries like Hollywood Edge, Sound Ideas, Pro Sound Effects, or Boom Library, which offer exceptional quality and realism. Alternatively, you can use a subscription service like Audio Kinetics Strata to access high-end libraries at a more affordable price. Another option is to use sound effects software to create your own sounds without leaving your studio. Finally, we discuss the emerging trend of using generative artificial intelligence, such as ElevenLabs, to create sound effects and provide a quick demonstration of how it works.

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