Virtuoso Lite Plugin Review: A More Affordable Binaural Rendering Solution
In this video, I explore APL's new Virtuoso Lite, a more affordable version of my favorite binaural renderer for immersive audio production, comparing its features side-by-side with the full version of Virtuoso. While both plugins share the same high-quality algorithms and core functionality, I'll walk you through the key differences to help you determine which version might be the right fit for your immersive audio toolbox, especially if you're working with Dolby Atmos.
Is the Waves Immersive Wrapper Worth $250? An Honest Plugin Review
In this video, I take a hands-on look at the new Waves Immersive Wrapper plugin, which transforms Waves mono plugins into multi-channel tools for immersive audio production with flexible grouping, powerful sidechaining, and seamless integration between bed tracks and objects in Dolby Atmos. I'll demonstrate its innovative features and user-friendly interface by creating a practical workflow example in Reaper, showing how it can be integrated into both professional and hobbyist immersive audio production environments.
3D Audio For Everyone: Exploring AudioSpace by Sounding Future
In this video, I chat with Fränk Zimmer about Sounding Future's AudioSpace – a free community-driven platform that helps immersive audio creators distribute their Ambisonics and multichannel productions while offering listeners high-quality binaural playback through any browser. Fränk shares insights about their rendering process, future plans including webcam-based head tracking, and how the platform serves as a valuable resource for both experienced spatial audio creators and newcomers looking to explore beyond mainstream formats like Dolby Atmos.
My Essential Plugins for Spatial Audio: What's on My New MacBook
In this video, I walk you through my essential audio plugin setup on my new MacBook, showcasing the tools I consider most important for working with spatial audio. From binaural renderers and ambisonics processors to specialized Dolby Atmos tools and traditional stereo plugins, I explain why each tool makes it onto my system and how I incorporate them into my immersive audio workflow.